Two minutes. One problem. Your first move.
Short pauses that test the default moves leaders make under time pressure. No class, no sign-up. Come and go when you like.
Five capabilities
Problems flow downstream. If one step feels stuck, the cause is often one step earlier.
Seeing
Do I notice what’s actually happening?
Defining
Do I know what the real problem is?
Acting
Is my move aimed at the cause?
Owning
Who’s building the skill here?
Finishing
Did the fix actually stick?